Tristan, on 06 July 2016 - 08:37 PM, said:
What I personally think is that the entire rank system (below elder) should just be reworked including Jack's idea, the time requirement for a rank shouldn't be a big factor in your rank but obviously a guy who just joined shouldn't get Legend or something if he just puts in work for a week. What i'm thinking of is more along the lines if somebody is active and puts a lot of work into the clan for 3-4 months they could get Legend or something along the lines instead of just stagnating around hero for the next 8 months, a lot of people in clans like to see their progression in ranks and such, but with the current rank system there's really no incentive to do anything unless you're going for officer or higher. I believe Ricke or somebody mentioned something like this before where there are 2 seperate ranks, 1 based off time and 1 based off activity and how much you have put into the clan. Because the only way you can see how much somebody has put into the clan is if they are a rank\elder. Another point about this is that some1 can get member, retire a week later, come back after a year and take Legend typically with minimal work. Therefore diminishing the entire reason of the ranks, this is why I personally don't find any of the ranks (member\advanced\elite\hero\legend) to mean anything at all really, just a color on forums\teamspeak and access to the 2 forum areas. Would be willing to elaborate more if anybody cares.
TL;DR Yeah Jack's idea is good, but current pre-staff rank system is pretty pointless.
TL;DR Yeah Jack's idea is good, but current pre-staff rank system is pretty pointless.
Yes that was me, I have somewhat of an idea of what I said but the topic has been hidden now and if we need the quote of the post I made ill ask for it.
''I personally don't find any of the ranks (member\advanced\elite\hero\legend) to mean anything at all really''
Yep thats how I feel, I had a good system of it fixing it. With the addition to what @$Potter just said here!